Refereed Publications

Daniil Tiganov, Jeff Cho, Karim Ali, Julian Dolby. 2020. SWAN: A Static Analysis Framework for Swift. In ACM Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering (ESEC/FSE).

Jeff Cho and Carrie Demmans Epp. 2019. Improving the Classroom Community Scale: Toward a Short-Form of the CCS. In American Education and Research Association (AERA).

Presentations

Jeff Cho and Shelby Carleton. 2019. > turing and AI in Games. Presentation (invited) at Technology Law Practice Group Aug ‘19, Alberta Ministry of Justice and Solicitor General.

Jeff Cho. 2019. Unit Interaction Analysis - A New Framework for Analysis and Taxonomy of Interactive Media. Presentation (competitive) at Digital Humanities Computing Conference - Disruption (DiHuCon ‘19).

TEAM JEFF. > turing (PC Game). Showcased at Digital Humanities Computing Conference - Disruption (DiHuCon ‘19).

Jeff Cho, Mark Mroz, Julian Dolby, and Karim Ali. 2018. SWAN: A Swift Program Analysis Framework. Poster at Systems, Programming, Languages and Applications: Software for Humanity (SPLASH ‘18).

Jeff Cho, Karim Ali, Julian Dolby, Devin Coughlin, Anthony Hill, Bryan Tam, Leo Li, Mark Mroz, Chen Song, and Lydia Wu. 2018. Enabling Swift Analysis in WALA. Presentation (invited) at Programming Languages/Software Engineering Seminar Series (PLSE).

Jeff Cho. 2018. Unit Interaction Analysis - Enabling Narratological Classification of Multiply Metaleptic Games. Presentation (competitive) at Humanities Computing Conference - Digital Fringe: Humanities on the Edge (HuCon ‘18).

TEAM JEFF. > turing (PC Game). Showcased at Telus World of Science - Dark Matters ‘18: Game On!.